AI Insights · Timothy · October 2021
Top 5 Soccer Games Performance in Denmark Q3 2021
Explore the performance of the top 5 soccer games on a unified platform in Denmark during Q3 2021. Detailed insights on weekly downloads, revenue, and active users are provided.
During the third quarter of 2021, the top five soccer game applications in Denmark demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed, based on data from Sensor Tower.
Top Eleven Be a Soccer Manager saw a peak in weekly revenue reaching approximately $12.8K in the last week of July, followed by a consistent performance around $9K to $11K for the remainder of the quarter. Downloads fluctuated, peaking at 1K in early July and dipping to around 400 by early August. Active users ranged steadily between 5.4K and 6.6K throughout the quarter.
EA SPORTS FC™ Mobile Soccer experienced a high in weekly revenue of about $7.7K at the end of June, with a noticeable dip to $2.9K in mid-July before recovering to around $4K to $6K towards the end of the quarter. Weekly downloads fluctuated between 1.2K and 2.3K, while active users remained strong, hovering around 19K to 22K.
Mini Football - Soccer game displayed a steady decline in weekly revenue, starting at $3.6K in late July and dropping to around $1K by the end of September. Downloads also showed a downward trend from 3.5K to around 1.5K during the quarter. Active users saw a decrease from approximately 8.6K in mid-July to around 6K by the end of September.
Football Rivals: Soccer Game had its highest weekly revenue of approximately $2.9K in mid-August, with fluctuations throughout the quarter, ending at around $1.6K in late September. Downloads were minimal, peaking at 191 in early September. Active users increased from 460 in late June to a peak of 782 in early September before declining to 547 by the end of the quarter.
Football Strike witnessed a peak in weekly downloads of 2.8K in early July, followed by a decline to around 1K by the end of September. Revenue peaked at $2.2K in early August but dropped to around $500 by late September. Active users ranged between 15K and 18K, showing a relatively stable performance throughout the quarter.
For more detailed insights and data, visit Sensor Tower.